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Mojang contested that claim, however, eventually settling out of court. More prominently, Bethesda's legal team tussled with Minecraft developer Mojang in 2011, claiming that Notch's trading card game Scrolls could easily be confused with its "Elder Scrolls" games. Rather than disputing Bethesda's cease-and-desist claim, Maron changed the game's name to Fortress Fury. In 2015, its legal team contacted indie developer Jordan Maron - aka popular YouTube personality CaptainSparklez - over his (entirely non-nuclear-apocalypse-themed) mobile puzzle game Fortress Fallout. This isn't the first time that Bethesda has been involved in trademark disputes with much smaller studios, of course. Unfortunately, that's how trademark law works."
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Developer: No Matter Studios Publisher: No Matter Studios Release: Out now (early access) On: Windows From: Steam, Humble For: £23. This week hes murdering giants in Praey For The Gods. If we don't oppose the mark, we risk losing our Prey trademark and that isn't acceptable. Premature Evaluation is the weekly column in which Steve Hogarty explores the wilds of early access. In a statement to IGN, a Bethesda representative claimed, "We really didn't have much of a choice.

Developed by No Matter Studios, the team has. One that will no doubt shape our company moving forward." Version Reviewed: European review by Ollie Reynolds Fri 17th Dec 2021 Praey for the Gods will no doubt look instantly familiar to PlayStation veterans. Praey for the Gods PS5 Gameplay Shows Towering, Shadow of the Colossus-like. So the fact that we came out the other end intact still developing the game was a win. Praey for the Gods Review in 3 Minutes A Shadow of the Colossus Successor. "This is really something no starting company should have to deal with let alone a tiny team of 3. Something like a trademark opposition can be long and depending on how far someone wants to fight it can be very expensive."
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60fps out of the box, at maximum graphics settings, full shadows, high resolution.
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It said that it felt a name change was the better option compared to wasting the project's Kickstarter funds on a costly court case, "We could've fought this and we did think about it for quite a while. It looks great on PS4 and works fine, but on PS5 the game is really amazing. While we disagree with their opposition we were able to come to an agreement."Īs a result of Bethesda's legal shenanigans, No Matter has elected to rename its game "Praey for the Gods" which, it claims, was one of the studio's originally proposed titles. "Trademark law is what we were dealing with," explained No Matter in a blog post on its official site, "Unfortunately, Zenimax chose to oppose our mark, as they felt both were too similar to their mark 'Prey'.

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Prey for the Gods, a frosty, boss-focussed PC action adventure developed by No Matter Studios, is now known as "Praey for the Gods" after Bethesda/parent company ZeniMax took umbrage with the original title's use of the word "Prey". Prey for the Gods launched a successful Kickstarter campaign back in July last year, raising $501,252 in funds.

Prenez les mécaniques de Breath of the Wild et les colosses de Shadows of the Colossus dans un décor complétement nordique et vous obtiendrez Prenez les mécaniques de Breath of the Wild et les colosses de Shadows of the Colossus dans un décor complétement nordique et vous obtiendrez Praey for the Gods, qui pour ma part n'est pas mauvais loin de la, il a de bonnes idées en sois mais pas assez exploité.Bethesda has let its lawyers off the leash once again, and this time they've forced a name change on upcoming indie game "Prey for the Gods".
